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	<title>jmtb02 Studios &#187; game gear</title>
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	<description>Creative Works of John Cooney</description>
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		<title>OGTDST: Space Harrier</title>
		<link>http://jmtb02.com/2009/07/09/ogtdst-space-harrier/</link>
		<comments>http://jmtb02.com/2009/07/09/ogtdst-space-harrier/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 05:26:43 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Old Games That Don't Suck]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[game gear]]></category>
		<category><![CDATA[sega master system]]></category>

		<guid isPermaLink="false">http://jmtb02.com/?p=941</guid>
		<description><![CDATA[I&#8217;ve got so many flying games coming out this month that its only fair that we make it Space Harrier this week.  Old Games That Don&#8217;t Suck Thursday is a revisit to classic gaming and a way for me to write a lot about nostalgic games in a weekly fashion. Space Harrier.  The epitaph of [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got so many flying games coming out this month that its only fair that we make it Space Harrier this week.  Old Games That Don&#8217;t Suck Thursday is a revisit to classic gaming and a way for me to write a lot about nostalgic games in a weekly fashion.</p>
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<p>Space Harrier.  The epitaph of awesome arcade in full fake 3D.  It&#8217;s a 3rd-person-behind-the-back shooter where the enemies are coming at you from a distance.  Shoot them or let them go by&#8230; either way don&#8217;t get killed. You have just a handful of lives and a massive amount of enemies to shoot down.  There are several stages, each changing colour and style to indicate &#8220;you are on a different level&#8221; as most older games do.</p>
<p>One thing I can take away from this game is multiple sprite sets.  It was the first game I realized that my player had a flying animation when in the air and a running animation when on the ground.  The programmer could have easily just made the whole thing flying but instead took the initiative to discern ground from air.</p>
<p>And there was this creature that looked like Falcor.  I remember that thing too.</p>
<p>Wikipedia has refreshed my knowledge about this game in such a way that I can tell you that it was made in 1985 by Sega and released on a few different platforms.  I never had the luxury of playing this game in an arcade (apparently the best place to play it) but I did play it on Sega Master System.  I have heard the SMS version of the game doesn&#8217;t eat your quarters to death mostly because its a bit easier.  I am also assuming it&#8217;ll be easer to find SMS or Game Gear versions of the game if you are looking to play it yourself.  If you have the chance, check it out!</p>
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