This is the Only Level 3 is a collaboration between Tasselfoot, myself, and Jimp. Tass has been asking me for months (years?) if we can make a third and after much thought we finally got to work! Here it is, and I hope you enjoy!
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Dec3079 Comments
This post was written by John on Friday, December 30th, 2011. He has 476 posts on this blog.
Tags: elephant, this is the only level
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Nov16570 Comments
Hello everyone,
Long time no post. Good news everyone! Chuck the Sheep has launched! It’s a launch game… with Chuck. Chuck is chucked in the sky to fly to a field where he can escape being sheared! Anywho, it’s my second launch-y style game after Hedgehog Launch and I hope you enjoy it with all your heart. It’s been a couple months in the making ever since I got back from Italy (another post to explain).
Enjoy! Click!
This post was written by John on Wednesday, November 16th, 2011. He has 476 posts on this blog.
Tags: chuck the sheep, launch
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Aug26281 Comments
Off the cuff and off the big projects, I decided to tap that inner silliness and make a game called Coinbox Hero!
A small two week project (more like 9 days if you don’t count a stupid day of a single bug fixing
), Coinbox Hero is a funtime hoedown with polka music. Unlike some of my other games the polka music actually came before the game theme, so it was fun to work in the atmosphere of polka. I think it really shined through on this one.On a more technical note I created an engine (in part thanks to Tony and Joey of Armor Games) that would allow for over 3,000 coins in the engine to display on-screen at once with minimal lag (this is a huge step above Luminara and some of the other particle games). Originally my other engines were limited to about 200-300 particles, so this 1000% increase is quite drastic. Without all the dancing and polka it could handle about 5,000 coins, holy smokes!
Anyway, enough babbling. Enjoy Coinbox Hero. Any requests for my next project?
Oh, and it’s my birthday today. I’m 25 and getting older.
This post was written by John on Friday, August 26th, 2011. He has 476 posts on this blog.
Tags: coinbox hero
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Aug07463 Comments
Hi everyone,
Exit Path 2 has released! One of my largest and longest projects to date, the game continues on past Exit Path with a brand-new Uniplayer campaign as well as 35 new Multiplayer levels (and 10 new challenge courses available via exitPASS). It’s a lot to take in at once, but I’ve enjoyed getting the project out finally.
A few might encounter a looping rewind bug around the 20′s levels (still investigating). If you’re logged in you’ll have your progress saved.
Anyway, special thanks to Chris Branscome for an amazing soundtrack (coming soon for download!) and Adam Phillips for an amazing opening animation. Jimp also assisted on some of the art.
I’m quite stressed about this project. Not only have I felt sick for a week but my back has become fatigued and recently pulled (I think from my desk chair). I am ready for a recovery (a few smaller games will do it I think).
-John
This post was written by John on Sunday, August 7th, 2011. He has 476 posts on this blog.
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May13218 Comments
In line with my ability to come up with oversized game titles I present to you, Soviet Rocket Giraffe Go Go Go!
If you can figure out what the heck is going on let me know! It’s a fun little game.
Also available on the iTunes App Store (YES) so you can take it mobile (thanks Mike!). The iPhone game is a wee different and more challenging so enjoy.
Cheers to Jimp for his amazing artwork as always (go visit his blarg) and thanks to ZeRo-BaSs for reprising his role once again for the soundtrack (he has a new album out, check it out!).
This post was written by John on Friday, May 13th, 2011. He has 476 posts on this blog.
Tags: giraffe, jimp, soviet, soviet rocket giraffe go go go





