I write a lot on this blog but was curious if anyone had any questions. I get a couple emails a day with random questions about games, development, or whatever… but I thought I would open it up here.
Bird eating bread picture unrelated.
Edit – July 25
Owen asks: Why do you make some games with elephants? Is that a stupid question?
No, it isn’t. Elephants started when I made a random forum post that said “ELEPHANT.” and that was it. It confused people. Then others thought I was enthralled with elephants for some reason. A few months later the website celebrated Elephant Day by bordering the website with little elephants, and the release of Elephant Rave. I don’t have any good explanation for all of this, but this is where the elephant came from. He’s made cameos in several games now and continues his book club on Tuesdays.
NitroX72 asks: How do you manage to stay fit enough to run marathons, especially considering that your job is to sit in front of a computer and push buttons for hours on end!
Buttons burn a lot of calories.
I started running and working out last year when I realized I was going to propose to my then girlfriend. I decided that although I felt stable enough (finally) with my job and such that I was out of shape and not really happy with how I treated my body. If I was going to commit to taking care of her I had to take care of myself … so I geared up for the goal of running a half-marathon. I finished too! I work out after the job and on weekends for a few hours. I have another half marathon in a few months.
Einstein1896 asks: I can use flash for animating, and I’m pretty good with some programming languages (basic, etc), but how can I learn to make flash games?
Three good ways… classes, books, and the internet. Classes are a great tool if you have the chance to take them because they’ll really help you get to what you want to do. Some community colleges and high schools teach Flash now (mine did). Books are great for reference, and although they are really dry sometimes they’ll help you out at your own pace. And of course, the internet is chock full of places to learn Flash programming (check places like kirupa.com). The internet will also provide many help forums so you can get your tough questions answered.
Jimmy Asks: Dark Cut 4?
Maybe. I don’t have a good direction for the series quite yet but once I do I’ll consider another.
Orgum Asks: People have been exploiting glitches in Exit Path, like double jumping – do you intend to fix these glitches?
The double-jumping is interesting. It’s a problem with the tile engine I built and I have actually found the source of the issue, I just haven’t patched the game yet. Might be something worth investigating soon.
Paula asks: Why aren’t Bagel and Muffin [John's cats] training for the half marathon?
Because they are cats and do not have human length strides. One John stride equals about 4-5 Muffin strides. I can’t imagine the cat getting into that much shape to do 13.1 miles.
xXanthx Says: Oh! You bring up a very good point John, how is the new house? Will we get to see pictures? Where is it located?
I haven’t really publicly announced this but Carlie and I purchased our first home.
How’s photography going for you? What lens do you want next?
Good, I just shot my first wedding! Scary, but I think it turned out real nice. Next lens I’ll get is one of those nice zoom lenses, 70-300mm so I can take pictures of small things far away.
Cheese Asks: How long has it been since Mr. Rubix sent you that letter? Is tis the future yet?
We haven’t talked recently, and no, none of his time-warping dimensional moments have come true yet.
Edit – July 22
Socisiris asks: First what is your favorite animal? Second is what are you working on right now? I actually have another question it is how long have you been with armor games?
Elephant of course! Tapir is a close second, followed be a hedgehog. I’m working on Achievement Unlocked 2 right now. I’ve been with Armor Games since 2007, but I have been doing sponsorships since 2004ish.
Xxanthx asks: On that note, how is Carlie? How are you? How are Muffin and Bagel? We nag you so much about business and making us happy, but you’re a person too, a very interesting person with a very interesting life. So tell us more about yourself!
Carlie is doing well, she’s training for a half marathon right now with me (we’ve run about 5 miles in one go so far!). Muffin and Bagel are doing well, they are adjusting to life in a new place.
Wire asks: Will “Red: Part 2″ ever see the light of day? On a related note, have you thought of doing an animation recently?
Red Part 2 has actually been started but has long since been stopped. I just haven’t had the time. I want to return to animation eventually, just hope I can find some more time. This year, next year? Don’t know, but it is on my mind.
Chuck Norris wonders: Will you ever give you characters better graphics? or will we continue to see silouhettes with accessories?
I have teamed up for graphics on some projects before. Frontier, Super Mafia Land, and other projects have had touches from other developers. However, when working on my own I try to work in the simplest graphics possible. There’s reason for this, in that my art style is incredibly simple and heavy on design more than art. Exit Path guy is an example of this… the man is inspired by simple graphical signs (like crosswalk signs or bathroom signs). It’s not out of laziness that my work is silouhetted, its just the way I like to work in artwork.
Paula inquires, is Timemu pronounced tim-emu or time-mu?
I didn’t realize the name was pronounced weird until Dan (AG) tried to pronounce it to me. I pronounce it TIME-mu, not TIM-emu.
Hiperson asks, Do you expect to do more work in the multiplayer department? Will multiplayer in your games ever be available to play on websites besides armorgames?
Yes, of course. There’s a multiplayer project coming up
. Multiplayer is currently only on Armor Games for a few reasons. For one, keeping multiplayer on our site means we have control over the file. Let’s say we launch version 1.0 on our site. 20 sites steal our game. Now we have 20 sites playing version 1.0. So now we roll version 1.2. Now 20 other sites have old versions of our games, doing things differently (possibly with exploits or other bugs). Keeping it on our site makes updates much easier. We also have beta features rolling on Armor Games (like login systems and such) which allow us to keep data for you.
For another, multiplayer is offered for free meaning you’re not directly paying for servers and bandwidth for games played (like Xbox Live or other services). That exclusivity is nice feature for visiting our site.
Besides rave music, what else do you listen to? I would be interested to see what you could do with a game set to classical music.
I don’t listen to rave, honestly. I listen to reggae and indie music mostly. Classical music games… Dark Cut 2 and 3 did!
What is the meaning of life and how do your games bring the player closer to understanding the meaning?
42!
Edit – July 20
Bran asks:
Do you see yourself moving to other platforms in the future?
I did take part in some of the artwork of a recent iPhone game, I Love Traffic. Beyond that, not sure. I love working in Flash, its the perfect medium for the size games I do.
How much growth has Armor Games seen in the past year?
We’ve seen good growth, as we start to see more growth in areas like social media (Facebook, Twitter) and through highscore/game share features. Our multiplayer games are taking off too, so lots of interesting things in the works!
Is it difficult to come up with new intellectual properties for your games, or are you easily inspired?
Sometimes. Most of the time I have at least four or five ideas I want to tackle and I start developing the ideas slowly, emerging with a few strong ones. Sometimes I have no ideas, and then I start to wonder if I should start making prequels for games (which I don’t think I’ve ever done).
What are your favorite programming languages, other than ActionScript?
I love Basic, way too much fun. Also, HTML and CSS is fun for me.
Tass Asks: How can I be as awesome as you, John? And where can I find the elephant love of my life?
Why would you want to lower your awesomeness to my level? Also, I don’t know how to intrepret your second question in a decent way.
Focus Asks: Why did you change the elephant’s shade? Did her wife’s shade change, too?
Because Elephant pops differently on different backgrounds. I have problems with the elephant standing out on dark or bright backgrounds so his shade changes slightly per game. In Obey the Game his shade changed every round. The original shade is actually very, very dark blue. Also, his shape and trunk has changed dramatically over the original (much smaller, curved trunk inward towards the front foot).
Matt Asks: How did you get started in the industry? Where do you think the flash platform is headed?
I started with animation in high school. Friend has animating a kid floating in an ocean of sewage waste and I wanted to try to do something similar. I made some simple animations, decided I wanted to be an animator. After a few stints and film festivals I started to try to advance professionally but realized I didn’t want to do it for a living. I moved into game development and made it with the Ball Revamped 2 game (2005ish?). That put me on the board enough to get sponsorships and move onward with development.
Short-term answer to your Flash question is mobile. Flash is advancing to mobile devices and I think this is a fantastic (and necessary) move. I have seen Flash running and for the most part it is great on the phone (obviously you need to make games for mobile/computer a bit differently, but overall I like the experience). The long-term, I’m not sure. Flash is fairly ingrained in the internet and I like Flash, so hopefully we’ll see Flash start to pick up some more savvy tools for both developers and consumers alike so it can keep its mainstay in the industry.
Redfox552 asks: When is your next game coming out and what will it be about? I think you should make a zombie game! Who here agrees?
I certainly don’t! I only have one zombie game idea and I have been holding off on it for nearly 3 years now. It’s my reserve, I don’t think I’ll touch it soon. My next game coming out is Achievement Unlocked 2. It’s a broad poking of the entire video game industry. It may or may not feature a lot of achievements. It may or may not have elephants. It may or may not have a hamster wheel. It may or may not have a spaceship.
Elijah Asks: Will there be a ball revamped 7? On ball revamped 6, at the end there was a text that said “to be continued”, and that was like 3 years ago. When will the 7th come out?
Ball Revamped is a project very close to my heart. I think it’s a broad overview of where my skills have come in game development. Each one gets more complex and features more elements, but its interesting… I’m finding that I am moving towards bring the game back to simplicity instead of power ups in the future version. Ball Revamped 6 is nowhere near development stage, but its absolutely been in brainstorming ever since Ball Revamped 5 released. I won’t start working on this project until I’m 100% ready.
SonicGTR asks: Will there anything new in regards to Exit Path?
There’s been discussion on a Multiplayer expansion around the Armor Games office. New Level Cap, Items, Achievements, and more have been brought up. I’ll have to look into it more after my next few projects.
Diego Ponders: I wouldn’t mind seeing you move to different engine like Unity and such, though that’s a bit far into the future for most game developers, I think the best thing you can do is just get a pencil and a paper and just start jotting down ideas and plots, I’m sure you’ll make something kickass : )
That’s the thing about Unity… I would use it if I had a reason to. I haven’t ever created a game in real 3D, or can I come up with a concept I would want to build in 3D. I would really have to come up with a game idea to pursue in 3D.
Win Guy Asks: Is there really any sort of a last room in Llama Adventure, the one indicated on the level map as a “P”? If there is, how do you get to it? And what is the purpose of the sixth five-digit code that you get after you complete the side task on level three?
No, there is not a way to get to the Penthouse. The purpose of the codes will be revealed in time.
Pablo Asks: What kind of schedule do you have for future development games?
Few games: Achievement Unlocked 2, Flock (working title), a stealth multiplayer game, and a resource management game (working concept). This will hold me over until Septemberish.
Josh Says: When did you first realize you were awesome? Also, what do you think about open-sourcing all your flash games. That would be my FAVORITE way to learn!
Open-source is scary to me, for several reasons. First, it’s real easy for someone to take my game, remove the sponsor logo, and add their own logo, republishing it as their own game with no due credit. I trust people, but I’ve had nearly every game I’ve made ripped apart and edited without my permission (sometimes to earn money off my work). Sometimes its cool… someone recently made a winamp plugin that’s themed to Elephant Rave. Most of the time it isn’t… it’s a terrible ripoff game slapped with new logos. As far as being a game developer working for a company this makes it hard for me to release source without somehow having to compete against my own work. This even applies to 4-5 year old games that get just a few plays.
xXanthx asks: When will the forums be back?
I’m guessing two weeks.


July 20th, 2010 at 12:03 am
Well, to begin with, first. It had to be done.
July 20th, 2010 at 12:06 am
Real questions:
Do you see yourself moving to other platforms in the future?
How much growth has Armor Games seen in the past year?
Is it difficult to come up with new intellectual properties for your games, or are you easily inspired?
What are your favorite programming languages, other than ActionScript?
July 20th, 2010 at 7:40 am
What it do?
July 20th, 2010 at 8:18 am
Seriously, Bran? You couldn’t do that all in the same comment?
What the fuck is the value of a first anyways?
July 20th, 2010 at 8:27 am
How can I be as awesome as you, John? And where can I find the elephant love of my life?
July 20th, 2010 at 8:32 am
Why can’t I think of any questions?
July 20th, 2010 at 8:44 am
Why did you change the elephant’s shade? Did her wife’s shade change, too?
July 20th, 2010 at 9:31 am
Exactly how much wood could a woodchuck chuck if a woodchuck could in fact, chuck wood?
July 20th, 2010 at 10:19 am
@Ralph
The amount of wood a woodchuck could chuck depends on three universal constants, expressed in the equation:
TWC = R * T * CN
Where:
TWC = Total Wood Chucked
R = Rate of wood chucking. The rate is universally agreed by most scientific circles to be 6.1 units of wood per second, rounded down.
T = Total duration that wood is being chucked. Since you did not specify a duration, it is assumed to be 10 seconds, the maximum average time that a woodchuck could chuck wood without stopping.
CN = Chuck Norris must be in any equation that involves the word “Chuck”, and Chuck Norris is 1.1 times any known human being. Therefore, CN = 1.1
Therefore:
TWC = 6.1 * 10 * 1.1
TWC = 67.1
However, Chuck Norris refuses to have decimals in any equation involving him, so the final answer must be rounded down to 67 units of wood.
July 20th, 2010 at 10:50 am
How did you get started in the industry?
Where do you think the flash platform is headed?
July 20th, 2010 at 10:58 am
@ AngelSpirit
Good effort, but you forgot to take into account the fact that if by some impossibiliy, a woodchuck could chuck Chuck, it would likely be able to chuck anything, anytime, anywhere. This means that if a woodchuck could Chuck wood, it would Chuck all of it. this can be expressed by the equation:
(TWC= R*T) (TWCH)
Where: TWC = Total Wood chucked
R = Rate of wood chucking
T = Total duration of wood being chucked
TWCH = Total Wood CHUCK’D
(TWC= R*T) (TWCH)
TWC= {R=X}*{T=Y} (TWCH = )
= infinity
R = Chuck Norris Speed = X
T = How much time does Chuck Norris need? SRSLY!?!?!?
TWC= Chuck Norris Speed* approx 1 millisec* TWCH= all wood on earth
TWC= TWCH= All Of It
Also, I have nothing against the decimal system, I in fact invented it. For future reference, I am actually 1.96 times any known human being. This does not include Bruce Lee, as he, like me, is not human.
July 20th, 2010 at 11:05 am
Fun Fact: My Wang is actually 1.1 times any known human being.
July 20th, 2010 at 11:07 am
How are you answering these questions?
July 20th, 2010 at 1:06 pm
This thread makes me lulz.
July 20th, 2010 at 2:10 pm
When is your next game coming out and what will it be about? I think you should make a zombie game! Who here agrees?
July 20th, 2010 at 3:23 pm
Will there be a ball revamped 7? On ball revamped 6, at the end there was a text that said “to be continued”, and that was like 3 years ago. When will the 7th come out?
July 20th, 2010 at 3:23 pm
Actually I meant will there be a ball revamped 6, not 7.
July 20th, 2010 at 3:44 pm
Will there anything new in regards to Exit Path?
July 20th, 2010 at 4:00 pm
I wouldn’t mind seeing you move to different engine like Unity and such, though that’s a bit far into the future for most game developers, I think the best thing you can do is just get a pencil and a paper and just start jotting down ideas and plots, I’m sure you’ll make something kickass : )
July 20th, 2010 at 4:55 pm
@raceBandit
I wasn’t seriously doing it to be first, I was doing it to mock people who go for firsts. I could’ve done it all in one comment, but I could have risked letting some asshole run in and ruin my lame, sarcastic humor.
July 20th, 2010 at 6:23 pm
Crossovers anyone?
July 20th, 2010 at 7:47 pm
Hi john,
Is there really any sort of a last room in Llama Adventure, the one indicated on the level map as a “P”? If there is, how do you get to it? And what is the purpose of the sixth five-digit code that you get after you complete the side task on level three? You can answer me at my e-mail.
Win Guy
P.S. I love your games!
July 20th, 2010 at 7:49 pm
What kind of schedule do you have for future development games?
July 20th, 2010 at 9:12 pm
When did you first realize you were awesome?
Also, what do you think about open-sourcing all your flash games. That would be my FAVORITE way to learn!
July 20th, 2010 at 9:18 pm
I forgot a question mark!!
July 20th, 2010 at 10:05 pm
When will the forums be back?
July 20th, 2010 at 10:49 pm
I have two questions for you john. first what is your favorite animal? second is what are you working on right now?
July 20th, 2010 at 10:51 pm
i actually have another question it is how long have you been with armor games? is that a stupid question?
July 21st, 2010 at 12:11 am
John, you misspelled my name!
July 21st, 2010 at 12:21 am
May I just say John, I deeply admire your work, you’ve done a great job over the past few years, and it’s really been a joy watching you develop as a…erm… developer. The community here has seriously made a sizable impact on my life, and I’ve taken friends from this place that I hope I will be in contact with for many years to come. It’s been weird for sure, but it’s been fun too. You sir, are truly a role model for me, and I’m sure the same can be said for some others as well. We love you John <3
And Carlie too, we love Carlie a lot. We're super happy you married her.
On that note, how is Carlie? How are you? How are Muffin and Bagel? We nag you so much about business and making us happy, but you're a person too, a very interesting person with a very interesting life. So tell us more about yourself!
July 21st, 2010 at 12:43 am
Will “Red: Part 2″ ever see the light of day? On a related note, have you thought of doing an animation recently?
July 21st, 2010 at 12:53 am
@wire I almost asked the question about Red. I don’t think it’s going to happen.
July 21st, 2010 at 9:35 am
will you ever give you characters better graphics? or will we continue to see silouhettes with accessories?
July 21st, 2010 at 9:36 am
and can we please have racebandits vulgar comment removed?
July 21st, 2010 at 10:47 am
BAWWWWWWWWWWWWW COME ON LET’S HEAR CHUCK NORRIS CRY MORE AT A VULGAR WORD
If I want to slam “first”ers, then so be it. I didn’t even see how Bran was mocking them.
July 21st, 2010 at 11:48 am
Once again, I will state that you take everything WAY too literally, Josh.
Once again, I will also state that “You’re tearing me apart, John!”. Two weeks?
July 21st, 2010 at 11:50 am
also, is Timemu pronounced tim-emu or time-mu?
July 21st, 2010 at 2:23 pm
As if anybody’s gonna believe you this time.
July 21st, 2010 at 6:18 pm
Simon I pronounce it Tim-ay-moo
July 21st, 2010 at 10:04 pm
Do you expect to do more work in the multiplayer department? Will multiplayer in your games ever be available to play on websites besides armorgames? Besides rave music, what else do you listen to? I would be interested to see what you could do with a game set to classical music. What is the meaning of life and how do your games bring the player closer to understanding the meaning?
July 22nd, 2010 at 4:49 am
Will there ever be red Part2?
July 22nd, 2010 at 9:31 am
will you ever continue making animations?
July 22nd, 2010 at 10:23 am
i have another question.why do you make some games with elephants?is that a stupid question?
July 22nd, 2010 at 10:31 am
How do you manage to stay fit enough to run marathons, especially considering that your job is to sit in front of a computer and push buttons for hours on end!
July 22nd, 2010 at 1:02 pm
I can use flash for animating, and I’m pretty good with some programming languages (basic, etc), but how can I learn to make flash games?
July 22nd, 2010 at 2:53 pm
I don’t know if anyone asked this already, but did the dark cut series end at dark cut 3, or will there be a 4th?
July 22nd, 2010 at 3:43 pm
42!!
July 22nd, 2010 at 5:58 pm
very nice ;p I had forgotten that the dark cut games were set to classical music, as they weren’t my favorite of your games. I was more of a ball revamped person
July 22nd, 2010 at 6:53 pm
people have been exploiting glitches in Exit Path, like double jumping – do you intend to fix these glitches?
July 22nd, 2010 at 9:46 pm
Why aren’t Bagel and Muffin training for the half marathon?
July 22nd, 2010 at 10:41 pm
Oh! You bring up a very good point John, how is the new house? Will we get to see pictures? Where is it located? Can I get an address? Do you have a fish tank? Do you plan on having one in the future? How’s photography going for you? What lens do you want next?
/stalker
July 23rd, 2010 at 4:27 am
How long has it been since Mr. Rubix sent you that letter? Is tis the future yet?
July 23rd, 2010 at 8:32 am
Will the Ball Revamped series have a DEFINITE ending?
July 23rd, 2010 at 11:08 am
There seems to be very few good local multi-player games online. Do you have any plans to make one?
July 23rd, 2010 at 12:09 pm
I love that you wrote “Josh says:” since I didn’t put a question mark. I can see your point about open-sourcing. I guess I was being idealistic.
July 23rd, 2010 at 5:02 pm
I Love Traffic is free with freeappaday!!!! YAY
Also, any chance on making any other iPod touch/iPhone games?
July 24th, 2010 at 11:08 am
why was there BACON IN THE SOAP???
July 24th, 2010 at 12:20 pm
Will there be a TBA III? Another Four Second game?
What is your website powered by (website server)?
About how many fans do you think you have?
Mac or PC? IE or Firefox?
July 24th, 2010 at 2:40 pm
@angelspirit, i love you you pure genius! lulz. but serious;y, amazing post there.
July 24th, 2010 at 7:54 pm
i dont know how to get past level fifteen…….someone help me!!!!:)
July 25th, 2010 at 1:28 am
I got 1 question… ¿ Will you make a dark cut 4???
July 26th, 2010 at 12:34 am
Hi, I have played many games online, and found some amazing. To my astonishment, nearly all of them belongs to your productions. What I appreciate is the light humour of your games, and the moments where you will laugh from your deeper heart, as opposite to the silly gags of other games. Taking “This is the only level” as example, the game emphasizes on a single “level”, but divided into many stages. This makes a normal platform game an exceptional twist. With every stage finished, I personally give a kudo to you
.The artwork is simple (well not quite to my extremely poor art standard :p) but very impressive and comfortable to the eyes. The “elephant” is one of the best artwork ive ever seen imo. The music is amazing, and is very suitable to the themes. I even downloaded it to my ipod.
Now for the questions: What inspires you to make such gaming ideas? I am making a little “puzzle” game myself, using visual basic, and I learnt much from your games
. What powers you to continue making games? What is the secret of your gaming success? XD
July 26th, 2010 at 11:09 am
My question is…
HTML5 or Flash?
July 26th, 2010 at 11:48 am
1) Once the forums are up and running again, will Reverquest ever start up again? Please?
2) Do you do advertising for your site, games, etc. or do you just rely on people clicking your link in your games?
3) What web browser do you use?
July 26th, 2010 at 2:53 pm
Will you make anymore games with the minova cay hedgehog or the top hat guy?
July 26th, 2010 at 3:17 pm
How did you do those fancy coloured boxes around parts of your web pages? Can you give me the CSS you used for those?
July 26th, 2010 at 3:29 pm
My sole question is:
Elephant Rave HD?
July 26th, 2010 at 5:54 pm
Why do you have a drawing of a cat labeled “NEVER FORGET” on the sidebar?
July 26th, 2010 at 6:32 pm
You didn’t actually answer olololol
July 26th, 2010 at 8:14 pm
What is your favourite colour? Do you spell ‘colour’ with a ‘u’?
July 27th, 2010 at 2:27 am
What are some of your favorite books/movies/video games?
July 27th, 2010 at 4:07 pm
I almost forgot, I’ve been wondering about this ever since I first saw it, so maybe you can shed some light.
What in the world is/was Mitexas supposed to be?
July 27th, 2010 at 5:21 pm
Have you ever considered making a Konami code for your website?
July 28th, 2010 at 9:30 am
What do you get when you go McDonalds or Burger King?
July 28th, 2010 at 9:50 am
On this is the only level too, is the On Ice (stage 24) stage inspired by the ice levels in Professor Layton and the Diobalical box?
July 29th, 2010 at 3:18 am
when will the new ball revamped game be playable in this site? will there be cool upgrades and musics?
July 30th, 2010 at 9:46 am
If due to freak server issues exactly one portion of the website besides the games could be saved, which would you choose?
August 1st, 2010 at 9:32 pm
Why is there an ‘s’ in the bottom left corner of http://minoviacay.com/ ?
August 2nd, 2010 at 11:45 am
If John’s guess is correct, we get our forums back tomorrow.
August 2nd, 2010 at 10:10 pm
what is your racial/ethnic background? I just can’t seem to place it…
August 3rd, 2010 at 5:12 am
By the way, John, your two weeks are over and we are going to start sending the assassins your way.
August 3rd, 2010 at 1:02 pm
I was on Armor Games yesterday and when I refreshed the page I saw Achievement Unlocked 2 Beta! I was playing it for hours until I accidentally closed the window. I went back to the home page for Armor Games and it was gone! I wanted to let you know I absolutely loved it. When are you releasing the real one?
August 3rd, 2010 at 2:39 pm
THE GAME IS MADE!!! GO TO ARMORGAMES.COM AND LOOK FOR ACHIEVEMENT UNLOCKED 2! IT’S THERE! SOON TO BE ON THIS WEBSITE!!!!!
August 3rd, 2010 at 6:59 pm
I was so close! I got second place of all time on time trials AND free play! Ten seconds… just 10 seconds…
August 6th, 2010 at 2:05 am
Will there be an Exit Path 2? AG Community is really looking forward to it.
August 6th, 2010 at 12:53 pm
Calling it now: Forum rebirth was postponed in favor of Achievement Unlocked Two.
August 7th, 2010 at 10:32 am
At Achievement Unlocked 2,
Why did you use Single Player, instead of Uniplayer?
August 9th, 2010 at 11:53 pm
yes, i have a question -
how about doing llama advanture 2?
or run elephent, run 2?
August 11th, 2010 at 7:05 pm
Okay, y’know what? It’s been three weeks now.
How badly have you been sidetracked from getting the forums back up? Do I have to advertise NL835 as a substitute forum? After all, Yeroc registered to it at one point.
August 12th, 2010 at 4:02 pm
Whatever happened to ‘Ribbon’?
August 12th, 2010 at 5:16 pm
Will you ever make a game with a panda in it?
August 20th, 2010 at 10:51 am
my question. will you make a four second fanatic?
August 22nd, 2010 at 9:26 am
I have A LOT of questions!
How is it to make games? Do you have a program, or is it just typing in notepad lines and lines of code?
Is game making boring?
In Llama Adventure, can you get to the greener pastures of freedom?
What do you think about an Elephant Rave sequel…… With power-ups?
Where can I get some of those polka musics you used in TiTOL and its sequel for download? I liked it!
Are all those questions annoying you?
How many times did I used a question mark?
August 22nd, 2010 at 3:36 pm
So when are we banning Jeppo?
August 23rd, 2010 at 1:25 pm
Are you gonna answer those comment questions, or only the e-mail ones?
August 24th, 2010 at 9:23 pm
All of your games have such original aspects to them, and always are fun to play. In this day and age, it’s hard to be original. So, this leads me to my question-
How did you come up with the ideas for Achievement Unlocked and This is the Only Level? Were there any main influences that helped you make these games, and what advice would you give to someone struggling to create something original?