Hi there!

My name is John and you found my website! I make Flash games and do other things. I have this website as a sort of homestead for myself and my work. Thanks for visiting :).

Latest Projects

  • Obey The Game

    Obey! The Game


    12/15
  • I Hate Traffic

    I Hate Traffic


    11/15
  • Red Eye 1031

    Redeye 1031


    10/31
  • Frontier

    Frontier


    09/09
  • This is the Only Level

    This is the Only Level


    08/19
  • The Next Floor

    The Next Floor


    07/31
  • Warp Shot

    Warp Shot


    07/24

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NEVER FORGET

  • Jun30

    rabbitwants

    I made a game called Rabbit Wants Cake.  It (along with all the other games I’ve been slow to upload here!) will be available here tomorrow.  For now its still on Armor Games.

    With a little bit of time and energy I whipped up a different concept for a game.  Record your actions and then play them back on the game’s stage.  Hence, Rabbit wants Cake was born.

    There are 25 levels crafted around simple modification of prerecorded player interaction.  It’s hard for me to explain, but its sort of like playing a game in the dark, seeing how you did, and then going back and fixing what you messed up.  I think you should just play it and see for yourself.

    I come up with these silly little game concepts every once in a while.  Like TBA or TwoThree I just have this innate feeling like I need to make them and get them worked out.

    Enjoy Rabbit Wants Cake :) .

    Posted by John @ 11:26 pm

    Tags:

12 Responses

WP_Cloudy
  • Dan Says:

    Enjoyed.

    This is a great game! I think some of the last levels are a little easy though. (at least in normal mode)

    http://i285.photobucket.com/albums/ll56/Caphits/Rabbitwantscake.jpg Final stats and the “You Won” page.

  • slaix223 Says:

    My only complaint was with the victory text at the end of level 21. Because of the music and overall mood of the text congratulating you on your victory, I imagined that it was read in a creepy, almost emotionless voice. As such, the exclamation mark put there showed emotion which I don’t think should’ve been displayed.

    But, eh. It’s not that big of a complaint. Very unique concept that was enjoyable.

  • Ddharmonix Says:

    I really enjoyed the gameplay. This is THE good game !

  • Ember Says:

    Haha, finished, it’s a great game.

    If not slightly odd… upload it soon, my computer started having issues with armor games today.

    (:

    Dan, that picture is a little scary, that you saved it I mean.

  • Ember Says:

    I take that back, I’m called scary so I guess your normal.
    Congradulations!

  • Flamedude Says:

    Lol, pretty sweet game.

  • Kirby-o Says:

    my fave game from John in a long time!

  • Dan Says:

    Lol Ember. Maybe I am.

    It is a pretty innovative game, and was lots of fun. ;)

  • Ember Says:

    It was.

    Why not have a look at my print screen ;)
    http://i267.photobucket.com/albums/ii294/Kangy-/RabbitWantsCakes.jpg
    You have people copying you, it’s a good sign.

  • Z Says:

    I think that this game is a very inventive addition ti your collection of many fun as well as unique games. You are my favorite developer of flash games and I check your site daily to see what you are up to. Keep up the excellent work! (I am particularly interested in that RPG you said you might do; I think that you would take a very popular genre and do something new with it) Oh, by the way… the cake is still a lie.

  • llamas Says:

    its a really fun and challenging (yeah, i’m not that good…) game.

    how do you make those happyfaces and a comment/user pictures?

  • Multiplayer Game Design: Server-Side Models and Distributed Models | Andy J Design Says:

    [...] In this case you have to have a nicely tuned model.  One thing that game developers quickly encounter is the need to move your code from say 5 pixels per ENTER_FRAME event to 5 pixels for 20 millseconds.  This way your game doesn’t run faster or slower on different computers.  When you’ve got your code in this kind of set up you mostly just record input for the controller and pass it on each time the input changes.  A really fun example of this is the game Rabbit Wants Cake developed by one of my favorite Flash game developers jmtb02. [...]

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