A few updates. I made a minigame this weekend! Good news is that it’s done, bad news is that I feel it is lacking that kick. Put simply, I made a game that you can play from start to finish but it doesn’t feel complete at all. It’s a top-down shooter of a very microscopic sense. I called it “Simple Shooter,” and it takes all but a few seconds to play… but it just doesn’t cut it. I think I may shelf it or revisit it once I get some solid ideas to make it better.
This week Llama Adventure should be done. I’ve put a few extra days down for production so I can really iron out the edges.
Giraffe Rave’s concept has been finalized but production has yet to see any real sense of commencement. I know the story, music, and programming, but not yet the realized code or game. Just to tease, it’s got a bit of Cold War in it. That’s all I am going to say.
I am looking forward to my next few projects and am starting to see all sorts of things in the future. This is where I like to be. I like to have so many projects to look forward to that there is no possible way that I can even get started on all of them at the same time.
And for five points, if I had a second cat what would I name it?
