At work today I finally decided the newest game protagonist, specifically for my Text-Based Adventure: a Llama.

One of the more noble creatures on our fair Earth, the llama has a long-standing relationship with mankind. Hard-working, determined, and faithful, the llama has been a prominent pack animal for several millennia. It’s about damn time they get a text-based adventure about them.
My original creature was going to be a donkey. I love donkeys, but unfortunately I have to pull myself away from the potential political mess a donkey could contrive given my relationship with elephants in video games.
The game is moving ahead swimmingly. I have coded most of the backend (Actionscript 3 OOP again, same coding technique as Fox Fyre) and the story is now being put into the game.
Hope you like reading! There’s plenty of it coming up. I have been a bit light on putting large chunks of text in, the most you’ll be reading is a couple of sentences at a time. This is a strange one again, so brace for my sanity.

April 23rd, 2009 at 12:37 am
Llamas are amazing
They have a funny face.
Remind me very much of the Alpacka, which are even better
April 23rd, 2009 at 4:00 pm
WOOT A LLAMA GAME
April 23rd, 2009 at 4:04 pm
Epic.
April 23rd, 2009 at 8:27 pm
brace for your sanity? impossible