
The terrain engine was finished today (for the most part). It allows for elastic hits on the surface with ripple and bounce effects. Anything attached to the surface bounces around the terrain with it.
Tomorrow starts the in-game store system that allows weapons to be purchased with the money made from battle. There you can purchase a variety of weapons and items to use in battle. Think Hedgehog Launch‘s store system.
I’m making good progress but I don’t think Joey or I have a real good idea of when the game will be done.
Stay tuned, store pics coming soon!
